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Vincents Realm of Final Fantasy 7

Enemy Skills

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Materia

This section lists the enemy skills you can learn in numerical order. It also lists the amount of MP needed to use an enemy skill, the effect of that skill, and the locations of monsters you can learn them from.

FROG SONG 5 MP
Effect: Transforms one foe into a frog and puts him/her/it to sleep.
Learn: From the green frogs in the circular forest near Gongaga Town (also from the other forests nearby).


L4 SUICIDE 10 MP
Effect: All enemies with an experience level that is a multiple of 4 loses almost all their HP (you can't kill an enemy with this spell--the best you can do is reduce their HP to one point). In addition, they may be afflicted with the 'Minimum' status.
Learn: Burrowing squirrel-like foes (Mu) found near the Chocobo Farm.


MAGIC HAMMER 3 MP
Effect: Bop one foe on the head and gain up to 100 MP (assuming the monster has enough MP).
Learn: Plant-like monsters (Razor Weed) found on the tip of the Westernmost Continent (in the dark grass).

WHITE WIND 34 MP
Effect: Each ally regains lost HP and their status ailments are cured and dispelled. The amount of HP recovered depends on the current HP of the caster.
Learn: The white and green cactus-like monsters (Zemzelett) in the grassy area by Junon Town , or from the winged serpents (Wind Wing) you fight if you're hit by a barrier at Whirlwind Maze

BIG GUARD 20 MP
Effect: Has the same effect as casting Haste, Barrier, and MBarrier on all your allies.
Learn: The spiky, shelled creatures with green tentacles (Beach Plug) that live on the shore near the Gongaga Town.

ANGEL WHISPER 50 MP
Effect: An angel appears above one person and brings them back to life if they are dead. They also relieve any status ailments and dispel any bad effects. In addition HP is restored to the amount shown during the skill's use; however, this can be a bane to characters with high HP because if your life is higher than the amount shown, it is reduced to that amount. You'd think that this would be a great way to weaken enemies with more than 9999 HP, but it won't work on your opponents in this manner--it will only heal them, remove status ailments, etc. :(
Learn: From the beckoning women in the yellow swimsuits (Polan Solita) you meet in the Northern Crater if you take the right path the first time you meet your friends.

DRAGON FORCE 19 MP
Effect: Increases your physical and Magic Plus defense rating.
Learn: From the dragons (Dark Dragon) you meet during the descent into the Northern Crater.

DEATH FORCE 3 MP
Effect: One ally becomes immune to instant death attacks (this doesn't protect you from dying if you lose all your HP).
Learn: The huge tusked turtles (Adamantaimai) by the shoreline of the Westmost Continent.
Tip: You can't learn this skill unless you control the turtle and make it use Death Force against you. To do this, choose the bottom option once it's under your control.

FLAME THROWER 10 MP
Effect: A stream of fire burns one foe for Fire damage.
Learn: From any enemy that utilizes a fire breath attack. One of the earliest locations would be the room with the ladders and pipes where you fight the boss of the mountains behind Nibelheim; you can fight Dragons in that area that use Flame Thrower often. You can also learn it from the flying yellow monsters (Archdragon) in the Mythril Mine.

LASER 16 MP
Effect: Reduces an enemy's HP by one-half.
Learn: From Death Claw in the Corel Prison (in the caryard area near Dyne's home: just manipulate one of them). Or, from the dragons (Dark Dragon) you meet during the descent into the northern Crater.

MATRA MAGIC 8 MP
Effect: Fire a pack of missiles at one enemy for magic damage.
Learn: Machines with big feet and guns for arms (Sweeper Custom) around Midgar Area. Or from the wheeled robo- creatures in the underwater part of Junon Town.


BAD BREATH 58 MP
Effect: Inflict multiple status ailments upon all enemies, including Confusion, Frog, Minimum (Shrink), Mute, Poison, and Sleepel.
Learn: From the Mobor creatures (green guys with tentacles and really big mouths) living on the outside ledges in Gaea's Cliff. You can also meet them in the Northern Crater, if you take the right path the first time you run into your friends.
Tip: Be sure to have some protective accessories equipped when trying to learn this skill or your party may be too weakened by the Smelly Breath to kill the Molbor or even escape!

BETA 35 MP
Effect: A swirling red shape appears, surrounded by specks of white. All targets are hit for magic damage.
Learn: The big shadow snake (Midgar Zolom) in the marsh near the Chocobo Farm.
Tip: This monster won't use Beta unless he's waving back and forth. To make him do that, inflict heavy damage on him. Then just wait until he uses Beta. If he still doesn't use it, take off a little bit of his life since he tends to use Beta more when he's near death.

AQUALUNG 34 MP
Effect: Blue bubbles strike all enemies for water damage.
Learn: From the Jenova Birth in the Forgotten Capital , the Harpy in the plains surrounding the Gold Saucer ; or from the floating sea-dragon creature (Serpent) in the sunken plane near the Gold Saucer.

TRINE 20 MP
Effect: A Delta Force-like attack that hits all enemies for lighting damage.
Learn: Godo, of the pagoda's top floor in Wutai. Also from the red spider/crab-like creature (Stilve) living inside the Frozen Mountain , or the spider-like boss (Materia Keeper) of the mountains behind Nibelheim. . Remember, the _only_ time you can learn this skill is while fighting one of the above monsters, so learn it while you still can!


MAGIC BREATH 75 MP
Effect: Rainbow orbs hit all foes for fire, ice, and lighting damage.
Learn: From the red spider/crab-like creatures (Stilve) living inside the Frozen Mountain. Also from the blue, leech-like enemies (Parasite) in the Northern Crater.


???? 3 MP
Effect: A weight drops and hits for special damage. The amount is equal to the amount of damage the caster has received in battle.
Learn: From the balance-like creatures (Jersey) in Nibelheim. Also from the purple behemoths (Behemoth) you encounter when raiding Midgar City. Keep in mind that you won't actually learn this skill unless you take damage from it.

GOBLIN PUNCH 0 MP
Effect: One foe is hit for physical damage. The damage inflicted is multiplied if your opponent has the same EXP level that you do.
Learn: Imp-like monsters wearing boxing gloves :) (Goblin) found on the only forested island in the northeast area of the map.

CHOCOBUCKLE 3 MP
Effect: A fat chocobo bounces around and hits one foe for special damage. This attack gains strength each time you flee from a battle.
Learn: Purchase some Mimett Greens from the Chocobo Barn, and make sure you have L4 Suicide. There are chocobos living outside of the barn that you can use L4 Suicide on, so when you fight one of them, use a Mimett Greens on it, then cast L4 Suicide. With luck, it will counterattack with Chocobuckle (Disc 1). You can also learn this on Mideel Island in Disc 2 or 3 from the Chocobos living there.
Tip: Make sure the chocobo you fight has a level that's a multiple of 4, or the L4 Suicide power won't work.

L5 DEATH 22 MP
Effect: Any enemy whose level is a multiple of 5 is instantly killed.
Learn: From the blue, leech-like enemies (Parasite) in the Northern Crater.
Tip: Simply use Manipulate to command your foe and then choose the middle option if you want the Parasite to use Level 5 Death on one of your members.

DEATH SENTENCE 10 MP
Effect: One enemy is Condemned (they die when the counter over their head reaches zero).
Learn: The Sneaky Steps in the Sealed Cave Also from the yellow, spiked enemies (Bound Fat) that live in front of and in the area behind the Forgotten Capital.
Tip: You could control these guys (the Bound Fats), but if you kill one it will counterattack with this skill so it may be easier to simply off one, especially if you don't have the Manipulate materia. If you do, then simply control them and pick the bottom option to use the Death Sentence.

ROULETTE 6 MP
Effect: One friend or foe is randomly killed.
Learn: From the floating card-jesters (Death Dealer) in the Northern Crater if you take the right path the first time you meet your friends.
Tip: You can control the Death Dealer and make him use Roulette on you by picking the second option when the enemy abilities window appears. If it kills one of your enemies, you'll have to try again until the pointer lands on you.

SHADOW FLARE 100 MP
Effect: A black flare hits a single opponent for magic damage.
Learn: From the Ultimate Weapon in Disc 3; it uses it as a counterattack before dying. Or, learn it from the Dragon Zombies in the Northern Crater.
Tip: If you're fighting the flying dragon, just kill it and it will use the Shadow Flare on you. If you're trying to learn it from a Dragon Zombie, you'll have to wait until it uses it since you can't control them.

PANDORA'S BOX 110 MP
Effect: A star field and question mark appear; hits all enemies for physical damage.
Learn: From the huge, multi-limbed bone dragons (Dragon Zombie) in the Northern Crater if you take the right path the first time you meet your friends.

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